If you ever dreamed to travel the outer space then you may just be blown away by “Oriental Sci-Fi Valley”, the world’s largest virtual reality sci-fi theme park in Guiyang, China.
Oriental Sci-Fi Valley has projected to build 13 themed pavilions and cover approximately 13,000 sq.m, with an investment of over $1 billion USD.
The first phrase of the whole project is “Alien Base”, a feature rich variety of VR games and scene experience where you ride on UFO and battle mega dragon, providing an immersive space for you to live alongside aliens.
Landmarking the park is a gigantic transformer statue is 53 meters high, being the largest one in the world. It is constructed out of 750 tonnes of steel, the weight of two Boeing 747 aircraft.
In general, the groundbreaking of this VR theme park voices the tremendous potential of VR market in China for the Chinese has increasingly raised their awareness to enjoy this innovative technology. For VR & AR entertainment, the market scale in China has been skyrocketed in recent years.
A great number of foreign VR brands flood into China every year, let alone the burgeoning local-based brands.
One of the major events to find get a grasp of the developments with AR and VR in China is the VR&AR Fair & Summit, with the 2018 edition is slated for April 3-5, 2018 in Guangzhou China.
The current position of VR in China
Compared with America and Japan, which respectively posses 67.7% and 17.5% of VR technology patents in the world, China VR generally makes little innovative technological contribution to the world’s VR industry.
But does it mean that China’s VR industry is bound to be a lost cause? A wide variety of evidences have shown that there are still a good number favorable factors that are going to help China’s VR industry to thrive.
A Promising VR Market to Promote VR Industry
The prosperity of an industry can never do without a strong market demand. It has been predicted that China’s huge VR market potentials will be the main driving force for China’s VR industry. According to iiMediaResearch, the market of China VR is expected to reach 5.66 billion RMB in 2017 and accelerate to 55.63 billion RMB by 2020. International insiders speculate that China could become the epicenter of the global VR market’s growth.
Governmental Supports to Accelerate VR Development
The concept of “VR” has became so popular in China that it caught the eye of no less than Chinese President Xi Jinping. This year at the G20 Hangzhou Summit, President Xi Jinping has emphasized on the importance of VR technology for the real economy. However, long before this conference, the Chinese government has included the development of VR in the national plan for technological innovation during the 13th five-year plan period. A goal has been set that by 2018, China’s contribution to and influence on the international VR industry should be noticeably increased and the percentage of foreign patents should be raised to over 10%. The integration of VR technology with game and amusement, housing, etc, are especially encouraged by the government.
A Solid Industrial Foundation for VR Hardware Production
Widely known as the world’s factory, China supplies most of the world’s electronic devices, therefore, it has a solid industrial foundation for the production of VR hardware. With this advantage, Chinese VR equipment suppliers can response to market demand swiftly and efficiently mass-produce VR hardware to cut cost. According to statistics, there are now over 150 VR equipment development companies in China with over 100 types of VR headsets, among which VR boxes for smart phones are the most mature commercialized products.
A Surge of Investment From Domestic Internet Magnates
As VR heats up worldwide, billions of capital from Chinese listed enterprises, especially from internet magnates, is marching into China’s VR industry. This massive inflow of capital will ensure adequate fund to support the research and development of VR technology. For instance, Leshi Holding (Beijing) Co., Ltd. has set up a VR sub-company called LeVR specialized in content production, distribution, sales, etc. At present, LeVR is trying to raise 300 million RMB. After this round of financing, LeVR is estimated to be worth over 3 billion RMB, exceeding Beijing Baofeng Mojing Technology Co., Ltd., and become the most valuable VR enterprise in China.
Increasing Communication With Oversea Insiders
In order to catch up with the development of international VR industry, Chinese investors and entrepreneurs are now actively promoting communication with oversea insiders. For example, recently an exchange meeting was jointly held by Greenlight VR, a market research and consulting company from America and VR Play, the biggest VR community in China, exploring current global VR market and Chinese VR industry. In addition, the imports of oversea VR technology and equipment are also strongly promoted by the government through financial subsidies.
Speaking of international communication, next March worldwide VR professionals are going to gather at 2017 Asia VR & AR Fair & Summit (VR & AR Fair 2017) to seek for business opportunities. With 2017 Asia Amusement & Attraction Expo (AAA 2017) concurrently held under one roof, chances for business cooperation are unlimited.
If you have some cutting-edge VR products to showcase at the fair or want to look into Chinese VR market, you can find out more about the 2017 Asia VR & AR Fair & Summit by visitng their website at http://www.vrarfair.com.
The event is also listed on the ARVR events here.
Gambling2 years ago
VR/AR Gambling Conference: An interview with their project manager Olga Grigorievskaya
Augmented Reality11 months ago
Lindow Labs launch Christmas Joy AR app on Android and Iphone
Reports2 years ago
The State of VR in 2017
Interviews2 years ago
Virtual Village VR: An Interview with their founder and CEO Vera Grablechner
FIlm2 years ago
Watch Strange Beasts: A short psycho-thriller on Augmented Reality
VR Sports2 years ago
Singapore sports need to embrace Virtual Reality
Interviews2 years ago
VR Awards: An Interview with Daniel Colaianni
Education2 years ago
Imagine learning a language in VR, well now you can